Tag: fan art

SKETCH DIARY: The Uncrucified

Inspirations:

I’ve been working on a lot of tedious Art Nouveau of late and, while I love it, I decided to indulge in this little project after hours to help me unwind from the seriousness of that particular style.  I’ve been doing a lot of tabletop gaming lately, thanks to a friend who sucked me into a game of White Wolf’s Exalted setting.

This fun side project began as an urge to draw the character from our Exalted game as well as to create cover art for a short story about her that I wrote.  In our game, I play Kalara Vadras, a gunslinging Eclipse Caste, the diplomat of our Circle of players, and a no-nonsense businesswoman with a sordid past of betrayal and revenge.  Here’s one of her early character sheets.

kalara-sheet-lowres

 

Mood Board:

I’ve been gathering references for our game for over a year.  I love it when digital image hoarding pays off!  Kalara’s particular visual influences include Indian guns, Chinese fashion, and a generally non-Western collection of fantasy elements.

the-uncrucified-mood-board-lowres

Like this board?  You can view and Follow it on Pinterest here!

I monstress-lowresalso drew a lot of inspiration from one of my favorite comics currently being published right now – Monstress.  The art by Sana Takeda and story by Marjorie Liu are simply exquisite!

The Asian Art Deco steampunk aesthetic fit so well with what my mind’s eye conjures while we play Exalted.  Check out the cover to the comic, you’ll see what I mean!

Early on during the image’s sketch phases, I decided to push the image away from a detailed comic book style and more towards this anime-esque stylization thanks very much in part to Monstress’ influence.

Next, I did a lot of posing in front of the webcam, as opposed to thumbnail sketches.  This was meant to be a fast and fun image, so I decided to keep it simple and skip the planning step.

pose-montage-lowres

While posing, I kept in mind that I wanted her very symbolic crucifixion scar to be very noticeable to the image, which meant focusing a lot on expressive hand motions.  The 3rd pose on the far right ended up being my winner because of the diagonals that lead the viewer’s eye around.  That pose also feels the most natural and emotive.

Finally, here’s an animated GIF of my image’s evolution.

The-Uncrucified-Process-GIF

You can can watch a more in-depth video about this piece’s creation at my YouTube channel.

Final Cover Image:

The Uncrucified Cover Art

Uncropped Image:

The Uncrucified

Prints and products of this piece are available at my Etsy shop!


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Sketch Diary – Nariko of Heavenly Sword – Part 2

Now that Nariko’s design is figured out, it’s on to coloring!  I decided to try a new coloring technique called the Ambient Occlusion method.  This technique is a way to bring a structural quality to your images relatively quickly.  I used Alex Negrea’s tutorial and also this helpful process post from David Lojaya.

Here’s a breakdown of the main layers in my painting.

  1. Sketch – I produced a clean line art using the hard brush. This Sketch layer hovers above all of the other layers for the figure.  Notice I didn’t sketch in pure black, but a very dark brown so as to keep my image from looking too stark. I wanted subtle warmth and for the line art to look natural. The same goes for the AO layer, which is not pure black, but a dark brown. You can tweak this coloration later to suit the mood of your piece.
  2. Sketch+Ambient Occlusion – The Ambient Occlusion layer sits below the Sketch and Flat Color layers and above the Shadow layer and represents places that are hard for light to enter, the deepest, darkest shadows where light is ‘occluded’.  It is set to the blending option Multiply.
  3. Sketch+AO+Flat Colors – The Flat Colors are actually a group of layers, as I kept each color on its own layer just in case I wanted to change them later.  The entire group is set to the blending option Multiply so they show the AO layer beneath them.
  4. Sketch+AO+Flat Colors+Shadow – The Shadow layer was clipped to a standalone layer that masked out the entire figure to keep my shadows from going outside of the lines.  The Shadow layer is located below the Flat Colors group and above the AO layer.
  5. Final – In the final image notice I’ve actually masked out some of the Sketch layer so that the hard lines don’t look so unnatural (particularly in the area of the neck where lines are too harsh for the soft transitions there).  Lighting effects have also been applied here.

 

NOTE: My Patreon Patrons at the $5+ reward tier have exclusive access to my .psd file, so be sure to pitch in there if you’d like to peruse my layer structure!

 

Tools Used:

Deharme’s Brush set for Photoshop CC

Finally, here’s an animated GIF of my process (roughly 8 mb).

If you’d like to download wallpapers of the final image, I’ve provided the 1920×1080 size for free.

Also be sure to check out the article this image is featured in, What Women Want…In Women Characters for an interesting discussion of female character designs and representation.

The 1920×1080 wallpaper of this image. Download here.

Other sizes plus the .psd are available exclusively for my Patreon Patrons.

PRINTS AND PRODUCTS – Contact me privately if interested.

Back to Part 1